![]() Took me a little over an hour to beat I think. Wash rinse repeat - thinned out the crowd then played normally. I could chain all 3 to expend all energy without moving, and use the bomb to stun enemies on the other side, then throw the bomb behind them. I had knuckle (2), bomb (2), and throw (1) on a corner tile, with some walls to help block. Foreseeing the interactions is really where the big brain plays come in. But these can work in your favor as well. Knuckle can stun lock against wall, same with shield. Archers can shoot bombs to explode, grapple hook can pull you into lava. You'll have to learn interactions with trial and error.You essentially play this like chess: identify moves that don't kill you, ensure you won't get killed on a following turn, and try to threaten enemy pieces while maintaining safety.Take note of which enemies can use range, and which use melee. You can use all your energy by moving, which is efficient because you only give the enemy one turn and you regain all your energy.Sword counts as a move, but other spells do not - you can chain spells such as teleport into arrows without enemies moving.Enemies get a turn any time you move at all, OR use all energy via spells.Enemies can either move or act on their turn, not both.Took longer to learn than necessary - definitely some lack in tutorial or explanation, but at the same time I had fun trying to figure out what to do. Knuckles - Stun and push and adjacent enemy.ĭisclaimer: This game was created in one week and will contain major bugs and issue! Shield - Push an adjacent enemy across the game board.īow - Shot an arrow across the game board. Sword - Attack and adjacent enemy and move onto its tile. They move in random order and will try to defeat you, even at their own demise. Once you run out of energy or move a turn ends and all enemies take a turn.Įach enemy can only use one item at a time. As long as you have energy left you can use as many items as you wish. Each item has an energy cost and each step you take costs 1 energy as well. Click on your character to see a selection of reachable tiles to move to with your current energy.Įach turn you gain 5 energy which you can use to move or use on available items. Valid targets are highlighted and you can select which enemy to attack. ![]() If available click on an item card to activate it. ![]() Hover over tiles to see which Items can be used. In order to complete a level, defeat all enemies by using different items to attack, defend and manipulate the positions of enemies. Idol Knight a tactical roguelike for #7DRL 2021 by Arnold Rauers & Max Fiedler, with additional sound design by Oliver Salkic.Ĭomplete 5 levels of Idol Knight to win the game. Download free game Idle Knight.io 1.1.2 for your Android phone or tablet, file size: 84.27 MB, was updated 8 Requirements:android: 5.0 Key Lime Pie.
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